Mind the Gap – Finalising the Storyboard and Game Design Document

Over the past week i have tried to finalise most of the main aspects for this project which are the script, Game design document and the storyboard for the full experience.

Game Design Document:

I have now developed a full game design document for the ‘Mind the Gap’ Experience including details of dialogue, sound, environment and step by steps of each section and puzzle for the user.

Storyboard Updates:

I have now tried tried to to further develop and have all of the scenes and areas of my experience now drawn out in tiltbrush. The first scene below is where the player will start and showing multiple NPC characters who are sat around the train carriage environment.

This scene shows the first test which is the ‘Test of Hearts’ in which the playe will need to choose one of four items which are located and highlighted around the carriage. One of these items of choice will then need to be placed on the highlighted pressure pad located on the left hand side of the door to gain access to the next carriage and continue the experience.

The last scene of the experience is where the player will meet the Antagonist of the experience who is posing as the train driver. I did not have a smaller model for this area so this was hand drawn in tiltbrush which i may try to edit later as it does not fit the aesthetic of the rest of the storyboard.

Leave a Reply

Your email address will not be published. Required fields are marked *