After focusing a majority of my time on this project developing the experience in Unity i spent this passed week going back and writing up the Game design document and making updates to the player journey for this experience.
Game Design Document
We were given a template/guide on how to create the game design document and using this guide i was able to develop and write a full GDD for ‘Stutter’. This document explains the story, gameplay, influences, mechanics, what sets this apart and the required assets. The player journey and world layout were also included in this document.
The Player Journey V02
Initially my player journey only focused on displaying the correct and incorrect words for the player but I have now tidied up the journey and also included a world layout/environment layout to fully show and explaing what you will be doing during the entirety of the experience.
