FMP – Creating Unity Research Test Environments and Recording voice performances for Experience

Finalising the Story Script

Recording the Dialogue

Now that i had all of the script and dialogue completed to an area that i am currently happy with, i decided to record the first set of dialogue for the first dimension or player One. Once again my friend Alex who has kindly appeared in all of my VR projects so far has agreed to appear as the voice player ones caller and we were able to record all of the dialogue in one sitting during this week which i was really gratefuly for.

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Recording the Alternate Dialogue

During this same week as well, my friend Tali also kindly agreed to be the voice of player twos caller and using Alex’s recording she very kindly spent time copying his timings and speed to match the same dialogue as his so the timings wouldnt be off for either player which i think all works incredibly well overall.

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Editing the Voice (Phone Sound Effect)

Once i had all of the voice recording for the experience, i spent some time editing all of the voice clips in Premiere pro using the high pass effect which gives it the static or echo like noise effect that you are hearing a radio or phone call from the voice so that it gives the user the idea they are hearing the person through a headset or ear piece hopefully in the final experience.

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