Finalising some Interior Design and Decoration
During this week i tried to go through my scene and make sure that i was filling up the space and really making it interesting for the user and adding any small details or additions that I could. It was also important to add elements that incorporate story elements such as the room with the painting that i wanted to make sure contained a lot of assets in this room specifically.


Creating the Painting Interaction
The painting interaction i initially thought would be quite trickt but overall using the set active true and false collider effect did work the charm with this interaction. I could create seperate faded objects that assemble together to make one whole object like a painting and have objects on the floor collide with these elements to reveal the fixed painting.




The script that i used to make this system work was quite simple so that when the particular painting piece the player picks up is collided with the faded versions that that piece will dissapear and reveal the correct version that will eventually lead to a full painting.
Creating the Photo Interaction
The photo frame interaction was created in a very similar manner to the painting interaction except this time they are linked to the photo frames and also use a very similar code to create this same effect. Sound effects were also added so that they would player on the particular collision with those objects and placing them.


One element with these particular assets that i found tricky was the box collider which had a strange centre of origin that needed to be reset for each part of the object. Luckily my lecturers helped me solve this issue and is something that i would definately need to remember for future assets in use.
Phone Answer Machine
The phone answering machine was quite easy to create in the end and mainly required having a audio source linked to the object that could be triggered when interacted with. I will also attempt to add spatial sounds to this particular element as well to try and create a more interesting and immersive effect for the user.

Photo Flash Scene Change Effect
For the scene transition i used a very similar approach from some of my previous projects which used a canvas and an animation that created a fading out effect. In this particular case i used a yellow flashing effect like a camera that also has a linked sound file of a camera flashing to essentially end the scene.