Trying out Footstep sound effects
One idea that we had for the user test iteraction to see how people react to changes in the XR rig was to add footsteps sound effects to give the user an idea of speed and movement while playing the scene which i attempted using the code as shown below:
However through some further research and general testing i found that this method really does not work very well at all because it can confuse the user since its not their own feet making the sound effect and its also isnt necessary overall so we decided not to move forward with this.
We knew that we could need to develop some more testing and perhaps find some more ways of how we could make updates to the XR rig.
Questions for our Second Iteration:
- Did you notice any differences?
- If yes, please explain your answer
- I felt like I was a child
- I felt like i was an old person
- Do you have any further comments you would like to add?