Creating The Flowers
For this idea I want the flowers to bloom out of the Vase like they are growing out of the imagery or the blank canvas on display. I have always wanted to try to create some 3D modelling in Blender or Maya so i decided that this would be a great way to follow some tutorials online to see what I can create.
I found multiple tutorials but one i felt was exactly what I needed where in the images below you can see the steps i followed to create a singular flower which had multiple petals that i thought would work well for this piece.




Blooming Animation
After following steps to create a flower model I also wanted to create some animations for the piece and using this tutorial it showed me how you could
achieve this. Using a cyclinder you can have the flower essentially squasged into a tall short petal to give the flower a blooming effect and by adding some of the physics options you can make this into quite a beautiful flowing effect which will
add to the vase greatly.



Modelling the flower was very interesting but I did struggle with some of the animation effects and exporting it as a useable file for unity. I do feel that i am confident in what I have learned this week in blender but i will need to develop this further for further unity tests and development to make this project successful.